Thread: How to play JMS. How to play JMS. Then a little window with "OK" in it will appear. This will change your IP to Japanese while using.
Guess who's back! Does this have to be here? I'd rather not have a large influx of GMS players coming into JMS and ruining the community like the last few times it happened. I'm excited!! All Files. Submit Search. Account Settings Logout. You are here:. In this topic. Response of a pull message. Response of a push message. Was this information helpful? There is a newer version of Tricentis Tosca available. This section shows how to create, package, and run simple JMS clients that are packaged as application clients.
The clients demonstrate the basic tasks a JMS application must perform:. Each example uses two clients: one that sends messages and one that receives them. You can run the clients in two terminal windows. When you write a JMS client to run in an enterprise bean application, you use many of the same methods in much the same sequence as for an application client. However, there are some significant differences. Before you run the applications, you can use the asadmin add-resources command to create needed JMS resources, specifying as the argument a file named glassfish-resources.
You can also use the asadmin create-jms-resource command to create resources, the asadmin list-jms-resources command to display their names, and the asadmin delete-jms-resource command to remove them. A glassfish-resources. The command lists the two destinations and connection factory specified in the glassfish-resources. The pom. From the File menu, choose Open Project. In the Projects tab, right-click the simple project and select Build to build all the examples.
This command places the application client JAR files in the target directories for the examples. This section describes how to use a client to send messages. The Producer. Accept and verify command-line arguments. You can use this example to send any number of messages to either a queue or a topic, so you specify the destination type and the number of messages on the command line when you run the program.
Create a JMSContext , then send the specified number of text messages in the form of strings, as described in Message Bodies. Send a final message of type Message to indicate that the consumer should expect no more messages. Retrieves and verifies command-line arguments that specify the destination type and the number of arguments:.
Assigns either the queue or the topic to a destination object, based on the specified destination type:. Within a try -with-resources block, creates a JMSContext :. Sets the message count to zero, then creates a JMSProducer and sends one or more messages to the destination and increments the count.
Messages in the form of strings are of the TextMessage message type:. Sending an empty message of no specified type is a convenient way for an application to indicate to the consumer that the final message has arrived.
Catches and handles any exceptions. The end of the try -with-resources block automatically causes the JMSContext to be closed:. You can run the client using the appclient command.
The Producer client takes one or two command-line arguments: a destination type and, optionally, a number of messages. If you do not specify a number of messages, the client sends one message. This section describes the receiving client, which uses the receive method to consume messages synchronously. This section then explains how to run the clients using GlassFish Server. Assigns either the queue or the topic to a destination object, based on the specified destination type.
Within a try -with-resources block, creates a JMSContext. Receives the messages sent to the destination until the end-of-message-stream control message is received:. Because the control message is not a TextMessage , the receiving client terminates the while loop and stops receiving messages after the control message arrives. The end of the try -with-resources block automatically causes the JMSContext to be closed.
The SynchConsumer client uses an indefinite while loop to receive messages, calling receive with a timeout argument. The SynchConsumer client takes one command-line argument, the destination type. These steps show how to receive and send messages synchronously using both a queue and a topic. The steps assume you already ran the Producer client and have three messages waiting in the queue. In the same terminal window where you ran Producer , go to the synchconsumer directory:.
Now try running the clients in the opposite order.
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