When was multi touch screen invented




















Projected capacitance technology is a sensitive sensor that can sense through a 6mm-thick glass insulator , coated with a conductor like indium-tin-oxide. When the user touches the surface of the screen, electricity is conducted through the finger causing a measurable change in capacitance. It is mainly used in control panels, digital signage, industrial automation, gaming machines and so on. Touchscreens manufactured with this technology give excellent resistance to surface contaminants and liquids, a long life span with more simultaneous touch points, use less power, and are more reliable and durable.

However, this technology requires initial tuning of devices, so it is expensive, and we can use only conductive elements gloves cannot be used. These are extremely strong, highly reactive and immune to ambient light. But this technology is limited to object recognition—similar to projected capacitance, where gloves cannot be used.

These touchscreens are not available in large formats. Resistive touch technology is mainly used in aviation, military, broadcast and education devices. Two conductive layers are separated by spacers. When the user touches one conductive layer, pressure creates contact between the two layers, causing current to flow. So, usage of gloves by the user does not affect the flow of current.

This technology is easy to manufacture and costs low if size of the screen is normal, but increases exponentially for large sizes. Touchscreens made using this technology are more stable, resistant to screen contaminants and immune to ambient light.

But these have poor object recognition, poor clarity and poor multi-touch capability. Acoustic surfaces are mainly used in point-of-information kiosks, hospitality, ticket sales transportation , multimedia payphones, gaming, lotteries and amusement.

Sides of the monitor have a series of piezoelectric transducers and receivers that create an invisible grid of ultrasonic waves on the surface.

When a user touches the panel, the finger absorbs part of the wave that is produced, which allows the receiving transducer to locate the touchpoint s. Acoustic surface touch panels address the limitation of poor clarity in projected capacitance and resistive touch. These also ensure better durability, high stability, longer life span and scratch-resistance.

The remarkable feature of this technology is that the screen is tested at over fifty million touches. It is not recommended to use acoustic products in open environments.

Also, the screen cannot be completely sealed, is immune to low weather and surface contaminants cause dead spots on the screen. Optical systems are cost-effective and the easiest to create. Clarity and precision of detection of objects for each technique can be seen in Fig. These have two or more IR cameras placed on top of a display, facing the surface of the display to recognise fingers and objects. This technology is typically characterised by a high degree of scalability, stylus-independence, zero-force touch, high optical performance, object-size-recognition capability and low cost.

But, on the other side, it is heavy, voluminous and gives a poor image quality. This technology was introduced by Microsoft through a multi-touch table-top computer acting as a big banner, which incorporates hand gestures and optical recognition of objects placed on the screen.

Though immune to light, it is slim and can recognise a large number of users simultaneously. This is a revolutionary high-performance platform, usually installed in front of any non-touch display screen to offer interactive capability. When users touch the screen, light beams are interrupted and receptors recognise the exact location of the touch. This frame is cost-effective and scalable up to degrees, but it is immune to sunlight, detects even inanimate object and is difficult to clean.

It is mainly used in shop windows to create a way for large interactions. It consists of an invisible laser pane that detects the reflected laser pulse of objects or users, and distance is measured from the time-of-flight of light.

The technology gradually evolved to bring the touching and seeing in one seamless device. Apple may have brought us the first multi-touch device for the masses when it came out with the iPhone in However, just like the graphical user interface in the first Macintosh, Steve Jobs and Apple did not invent multi-touch technology.

Rather, it was a slow progression of research and innovation, decades in the making. Below are some notable developments in multi-touch technology, culminating with the iPhone in The very first multi-touch system designed for computer input was a frosted glass panel with a camera that detected finger motion. This simple interface, which depended on a camera, allowed for multi-touch picture drawing. Microsoft began developing their own devices as well.

The Microsoft Surface not to be confused with today's line of tablets was a computer the size table with a flat touchscreen display on top. Soon, ATMs, fitness machines, gas pumps, and checkout counters would feature this style of input as it grew in popularity. In , the original iPhone was released and revolutionized the phone industry, featuring a touchscreen instead of a physical dialing pad. Smartphones became the number one device in communications and with them, this new style of input.

The iPhone's touchscreen can change between a dialing pad, a keyboard, a video, a game, or a myriad of other apps. This was leaps and bounds ahead of the previous leader in phone technology, the BlackBerry, which featured a full physical keyboard. Remember, it was so popular that it was called the "crackberry" — it doesn't even compare to the addictiveness of smartphones today! The iPhone brought with it a capacitive touchscreen that included a brand-new feature for the consumer market: multi-touch.

Apple claims it invented the technology, but in reality they purchased FingerWorks to assist in iPhone development and only popularized it. The multi-touch capabilities of the new smartphone added more functions than those found in single-touch devices. This is why Apple decided to use the more expensive capacitive screen. However, it relies on the electrical charge of human skin and cannot be used with a glove or a normal stylus.

The Apple iPad was released in , creating another market for touchscreen devices. The first truly mainstream tablet was apparently worked on before iPhone, and its release touches on a speech made in by Steve Jobs: "What we want to do is we want to put an incredibly great computer in a book that you can carry around with you and learn how to use in 20 minutes Not only are most of our phones equipped with touchscreens, but our portable computers are too.

Now that touchscreens are in the public consciousness, more and more businesses are using them to for connecting with customers. The easy-to-use design of tablets makes them perfect for featuring digital catalogs or self-checkout areas. Companies also bring them to trade shows, showing their portfolio to passersby that can browse at their own pace.

Large touchscreen stands are another great promotional tool for businesses. These kiosks provide a large area that allow customers to browse through products, menu items, maps and more. These customizable digital displays make it easy for anyone to navigate through a business's presentation. The stands support up to ten points of contact and wireless connectivity, allowing companies to feature almost anything they want.

We've come so far in creating new ways to interact with computers, what could possibly come next? One new development is right around the corner: flexible smartphones. Samsung has featured prototypes since of devices with a bending screen and there have been successive rumors over the years about an impending release.

This design would be great for smartphones, which are often damaged from minor bends. However, it's difficult keeping all the different parts of the device in contact with each other when the case flexes. Samsung believes it will have the first flexible smartphone out in , but the technology is still unproven.

Why limit the touch display to the device? Why not project the touchscreen onto any surface? OmniTouch attempts to accomplish this by with a projector that puts the display on walls, tables, books, and even on human skin while a camera detects the input.

Imagine answering a text on your arm rather than having to pull out your phone! The model showed in by Chris Harringon was a shoulder-mounted wearable computer. The "always-available" surface has not seen much development in recent years, but it might make a comeback when technology catches up. After all, it took 24 years after the first smartphone was released before they became popular!

What if we could feel the screen when we touch it? A touchscreen with advanced haptic technology could change to feel like different textures or feature physical bumps as buttons. This was demonstrated by Tanvas at the Consumer Electronics Show in , featuring different types of fabric.



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