Tiger, on 11 February - AM, said: That's a load of bull Yes, when the French tanks were introduced the auto-canons on the other lower tier vehicles were also changed to work in a similar way. I tend to use canons on the Pz Kpfw 35 t though. An oscillating turret is this: LINK for those that didn't know. Hmm just googled this a bit AMX 13 had to be reloaded from outside the tank Reply to quoted posts Clear.
Sign In Username or email:. Remember me. SARL AMX AM. S35 CA. BDR G1 B. AMX 13 AM. ARL V ARL AMD B. AMX 12 t. AMX 13 F3. AMX AC EBR Hotch. AMX 13 AMX 65 t. AMX 50 AMX M4 Lynx 6x6. EBR 75 FL B-C 12 t. M4A1 Rev. Modern day Autoloaders on Main Battle Tanks are much more sophisticated than these early generation models.
Some modern autoloaders draw ammunition directly from the ammo rack, eliminating the need for a drum, and human hands, entirely.
Historically, the most successful real life Autoloader tank of the era equivalent to the in-game vehicles, was the French AMX, produced between to It sported two 6-round drum magazines, aligned on either side of the breech block, permitting a gunner to select a HE round from one drum or an AP from the other.
The big drawback of this system was that these two drum magazines could only be reloaded and replaced by the crew from outside the safety of the tank. Autoloaders in the game are subdivided into two types: those that can only reload by the drum-load, and those capable of firing from a partially reloaded drum.
Both are autoloaders. The difference is whether the human loader has access to reload the drum in place, or if it's necessary to remove the entire drum and replace it with a full drum, etc. In real life, the latter would in time become the norm for all autoloaders.
In the game, these are differentiated by the community as drumloaders and autoreloaders. Just note that these two terms do not exist in real life. Autoreloaders can be considered an hybrid between conventional manual reloading guns and autoloaders that require reloading the entire drum at a time aka "drumloaders". The human loader refills the magazine by hand, one round at a time. In this way, the difficulty of manually remounting an entire drum is eliminated, while retaining the possibility of rapid firing.
Currently, researchable autoreloaders are only available in certain high tier Italian medium tanks. The manual reloading process adds considerable flexibility to the autoloader playstyle, being able to restore rapid-fire potential quickly, or to remain engaged in spite of the drum being depleted. However, to counter-balance their capability of both single-firing and rapid-firing, it's important to note that the reload speed decreases as the drum empties.
There are also other compromises as well: even when single firing with an almost full drum, most conventional single-shot guns of comparable calibre still reload faster. Autoreloaders have a smaller drum size than drumloaders, and thus cannot produce as much rapid-fire damage. In-game, Semi-Automatic Guns contain 3 to 6 rounds per magazine, and fire only one shot with each trigger click.
Semi-Autos are restricted to smaller 37mm to 40mm calibre cannons. Rounds in the magazine can be fired every 0. A longer time period of from 4 to 10 seconds is required to restock the magazine. This is a much shorter restock time than that required to reload the magazine of an Autoloader.
As used in-game, the term Autocannon refers to a rapid-fire gun, ranging from 8mm up to 40mm calibre, which fires multiple projectiles in a single burst of 2 to shots upon a single click of the trigger. The number of bursts that can be fired before reloading the magazine is dependent upon the magazine capacity. As long as the magazine still holds rounds, these guns fire bursts almost as fast as you can click the trigger. In real life, these weapons are capable of fully automatic fire, with rounds fed to the Autocannon continuously from a magazine, consisting of a belt, a spring-driven box or drum, or are gravity fed, depending upon the gun's design.
By historical convention, the term "machine gun" is applied to fully automatic guns that fire solid bullets and typically have a calibre smaller than 20mm. The term "autocannon" is used to describe fully automatic guns that fire shells, typically 20mm or larger, which can be armour-piercing, filled with high-explosive, or variations thereof APCR, API, etc. Since there is no difference in the way these two weapon types function in the game, they are lumped together here.
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